Warrior

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OBSOLETE

10 Taunting Blow A melee attack that increases the target's hate towards the warrior if it hits.
11 Mangle A melee attack that decreases target's offensive melee skills on a successful hit.
12 Rallying Cry Increases the physical defense of the warrior's group against slashing, piercing, and crushing attacks for a short duration
13 Hunker Down Increases the defense of the warrior in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents when the warrior is attacked in melee.
13 Shield Bash A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield.
14 Wound A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
15 Forced Swing A melee attack that does some extra damage.
15 Hold the Line Grants a chance to increase hate with any opponent that damages the warrior. This ability also roots the warrior in place.
16 Stance: Soldier's Stance Greatly increases defense, parry and physical damage mitigation at the cost of offensive melee skills and combat attack damage. This is the warrior's primary defensive stance
17 Anger Interrupts the target and increases their hate towards the warrior.
17 Concussion A melee attack that deals crushing damage and drains some of the target's power on a successful hit.
18 Stand Firm Grants the warrior a chance to shield an ally from melee attacks, by allowing the target a chance to use the warrior's avoidance check after their own avoidance check. This also increases the warrior's parry skill
19 Battle Tactics Increases the maximum health of the warrior's group.
19 Knee Break A kick attack that deals crushing damage to the target.
35 Unyielding Will Allows a warrior to be healed and placed at Death's Door for a short time after death. When Death's Door wears off the warrior dies.