Monk combat arts

From EQ2-Daily.com EQ2 Wiki


The following are all the combat arts given to the monk class. They are organized into "spell lines" of arts.

20 Mend Heals a percentage of target's health.
21 Sparking Cobra A melee attack that strikes all nearby enemies surrounding the monk, dealing magic damage when they are hit
21 Stance: Tranquil Blessing Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense and parry skill. This is the monk's primary offensive stance
22 Hand Clap Interrupts and increases the hate of all enemies in an encounter towards the monk.
22 Swooping Dragon A flying kick attack that deals additional heat damage over time on the target.
23 Wisdom of Zephyl Increases the attack speed of the group.
24 Grappling Bear A melee attack that deals moderate damage and decreases the target's defense if it hits.
24 Wind Walk Allows a monk to travel invisibly until the monk is drained of power.
25 Plodding Tortoise A powerful kick attack that deals crushing damage and knocks the target down on a successful hit.
26 Face of the Mountain Increases slashing, piercing, and crushing resistance and roots the monk in place
26 Karmic Focus Increases the monk's strength and wisdom.
27 Rushing Bear A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
27 Will of the Serpent Dispels hostile mental and noxious effects on the monk. This ability can be used while stifled or stunned.
28 Dragon Stance Every attack the monk makes has a chance to increase hate with the attacked target.
29 Jolting Hand For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks
29 Pouncing Tiger A melee attack that does some extra damage.
30 Stance: Sweeping Crane Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance
30 Winters Talon A flying kick attack that freezes the opponent on a successful hit.
31 Silent Threat Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
31 Stumbling Boar A high damage melee attack that costs the monk's health instead of power.
32 Everburning Flame Increases the monk's attack rate at the cost of slowly draining health.
32 Martial Discipline Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill
33 Darting Sparrow Launches a flurry of attacks.
33 Swooping Hawk A melee attack that deals moderate slashing damage.
34 Compress Heals a percentage of target's health.
35 Stance: Whispering Blessing Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense and parry skill. This is the monk's primary offensive stance
35 Swooping Eagle A melee attack that strikes all nearby enemies surrounding the monk, dealing magic damage when they are hit
36 Diving Dragon A flying kick attack that deals additional heat damage over time on the target.
36 Focus Energy Interrupts and increases the hate of all enemies in an encounter towards the monk.
37 Quiet Purity Increases the attack speed of the group.
38 Striking Cobra A melee attack that deals moderate damage and decreases the target's defense if it hits.
39 Biting Mantis A powerful kick attack that deals crushing damage and knocks the target down on a successful hit.
40 Control Breathing Increases the monk's strength and wisdom.
40 Stone Stance Stuns the monk in place while greatly increasing trauma mitigation.
40 Walk Like Mountain Increases slashing, piercing, and crushing resistance and roots the monk in place
41 Charging Tiger A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
41 Will of the Wind Dispels hostile mental, noxious and elemental effects on the monk. This ability can be used while stifled or stunned
42 Dragon Advance Every attack the monk makes has a chance to increase hate with the attacked target.
43 Shocking Hand For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks
43 Waking Dragon A melee attack that does some extra damage.
44 Icy Talon A flying kick attack that freezes the opponent on a successful hit.
44 Stance: Spider Stance This stance combines some of the elements from the monk's primary offensive and defensive stances, granting increased physical damage mitigation, deflection and offense skill, and attack speed
44 Stance: Winding Dragon Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance
45 Freezing Palm A high damage melee attack that costs the monk's health instead of power.
45 Infuriating Calm Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
46 Everburning Fire Increases the monk's attack rate at the cost of slowly draining health.
46 Transcendent Vision Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill
47 Diving Phoenix A melee attack that deals moderate slashing damage.
47 Lunging Mongoose Launches a flurry of attacks.
48 Heal Heals a percentage of target's health.
49 Stance: Halcyon Blessing Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense and parry skill. This is the monk's primary offensive stance
49 Storming Hydra A melee attack that strikes all nearby enemies surrounding the monk, dealing magic damage when they are hit
50 Agitate Spirit Interrupts and increases the hate of all enemies in an encounter towards the monk.
50 Flying Dragon A flying kick attack that deals additional heat damage over time on the target.
50 Silent Palm A powerful attack that stifles the target for a short duration. Every time the target takes damage, there is a small chance the stifle effect will break early
51 Calm Tranquility Increases the attack speed of the group.
52 Lunging Cobra A melee attack that deals moderate damage and decreases the target's defense if it hits.
52 Outward Calm Allows the monk to ward non-physical sources of damage for a short duration.
53 Swooping Crane A powerful kick attack that deals crushing damage and knocks the target down on a successful hit.
54 Boulder Stance Stuns the monk in place while greatly increasing trauma mitigation.
54 Inner Calm Increases the monk's strength and wisdom.
54 Skin Like Mountain Increases slashing, piercing, and crushing resistance and roots the monk in place
55 Stalking Leopard A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
55 Tsunami For a brief moment the monk will be able to riposte all melee damage from the front, and parry all damage from behind.
55 Will of the Sky Dispels hostile mental, noxious and elemental effects on the monk. This ability can be used while stifled or stunned
56 Storm Stance Every attack the monk makes has a chance to increase hate with the attacked target.
57 Rumbling Wyrm A melee attack that does some extra damage.
57 Storming Palm For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks
58 Arctic Talon A flying kick attack that freezes the opponent on a successful hit.
58 Fall of the Phoenix Allows the monk to sometimes trick enemies into thinking that the entire group is dead.
58 Stance: Black Widow Stance This stance combines some of the elements from the monk's primary offensive and defensive stances, granting increased physical damage mitigation, deflection and offense skill, and attack speed
58 Stance: Coiling Serpent Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance
59 Frozen Palm A high damage melee attack that costs the monk's health instead of power.
59 Infuriating Tranquility Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
60 Everburning Blaze Increases the monk's attack rate at the cost of slowly draining health.
60 Tranquil Vision Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill