Abilities

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You have a number of abilities that you can use while adventuring in Norrath. These can be found on the Abilities page of your Knowledge Book. This article describes those inate abilities you from your basic choice of race and class.

Basic Abilities

Melee Attack (/toggleautoattack}
initiates melee auto-attack (ends ranged auto-attack). Many melee based abilities also start auto-attack.
Ranged Attack (/togglerangedattack)
initiates ranged auto-attack (ends melee auto-attack).
Hail (/hail)
begins a conversation with an NPC. For many NPCs this is the default action when clicking on them.
Call for Help (/yell)
breaks your current encounter and allows others to help you; if you have no encounter targeted, you will break all encounters you are a part of. Once you have broken all encounters, you will be able to sprint at full speed and will begin regenerating at out-of-combat rates.
Sit/Stand (/togglesitting)
causes you to switch between sitting (/sit) and standing (/stand).
Run/Walk (/togglerunning)
causes you to switch between running and walking as your normal movement.
Follow (/follow <name>)
causes you to follow the targeted group member. The command allows for an optional group member name.
Sprint
causes you to run very fast (40% faster than normal) at a significant power cost.
Call of Qeynos
Call of the Overlord
causes you to teleport to your bind point within the bounds of either Qeynos or Freeport.
Catelogue Creature
examines the currently targeted creature and records information about it for the various catalog quests that can be purchased from the sages in South Qeynos or North Freeport or from grateful merchants in the wilds.
Destroying
destroys the targeted quest object (for use in certain quests). It is probably easier to just use the right click menu on the object for this.
Set Recall Point
allows you to specify where you teleport to using the Call of Qeynos or Call of the Overlord abilities. This ability is received from The Tie that Binds quest gotten from Heilanna near the Freeport griffin station in the Commonlands or Ethuriel at the Lighthouse in Antonica.

Harvesting Abilities

Harvesting is the act of recovering resources and other items from the environment. These abilities are applied to your current target and require some uninterrupted time to complete. You may queue a harvesting ability to begin when your last timed action has completed. See also Tradeskill Resources.

Collecting
gathers items lying around in the environment. This includes those glittering ? items and ! pages found on the ground.
Fishing
harvests from fish resource nodes.
Foresting
harvests from wood resource nodes.
Gathering
harvests from plant and fungus resource nodes (it also picks up odds and ends for quests).
Mining
harvests from ore and stone resource nodes.
Trapping
harvests from creature den resource nodes.

Racial Abilities

  • <vision abilities>