Show 14- Collecting Tales of the Silent City of an EQ2 Podcast (12.27.2005)

Bloged in EQ2-Daily EQ2 Podcast Anouncement, EQ2-Daily Updates by Administrator Wednesday December 28, 2005

Podcast 14 is now live.


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In this podcast we discuss:

Frostfell
Drop Rate Rework
Stack Purchases!
Expansion 2 Crossword

D2D EQ2 Digital Downloads
Give us a call guys! 678-999-2624

What Devices do you play EQ2 with?
Logitech G15 Keyboard
Nostromo SpeedPad N52

EQ2-Daily.com Wiki

    Rot’s Interviews

Official Forums: Mystic Interview for EQ2 Podcast
Official Forums: Defiler Interview for EQ2 Podcast

EQ2-Daily Post on Mystic/Defiler

This Podcast is dedicated to:

Wembley
Wembley - The Fraggle that could never make up his mind.

Music Cap-
Ari Hest Live at the Point 2.19.2003 - You can grab the whole show here.

Check out Ari’s music on Amazon:
Someone To Tell
Ari Hest Official Website

Please Note: The Podcast uses explicit language and discusses alcohol. If either of these two things offend you, don’t listen to it. Because we love both explicit language and alcohol. No, I’m serious. We really love alcohol…. Like, we would marry it if possible.


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EQ2-Daily.com Bookmarklet

Bloged in EQ2-Daily Updates, Uncategorized by Administrator Thursday December 15, 2005

Ok guys,

I mentioned on this week’s podcast that I was getting together a Bookmarklet that would allow EQ2 Daily readers to submit links in an easier fashion. Well I finished it up tonight. A lot of you may be wondering “What the hell is Cyan talking about when he is talking about a bookmarklet?”. Well let me explain.

A bookmarklet is a link that you drag to your links bar in your browser (Internet Explorer, Firefox, Opera, basically anything except Navigator 4.0 and under). When you are browsing the web and come across a good Everquest 2 page that you think is a good reference. Just smack the bookmarklet button on your links bar. A little window will pop up and the URL and Page Title should already be filled in for you. If you want to enter your character name in the third box we will post where the link came from on the news page. You don’t have to enter your character name if you don’t want to. It is up to you. Once you hit submit, the link gets sent to us and we will evaluate if we want to put it up on the site or not and if we post it we will give you credit as the finder. The only information passed to us is the URL, Title, and your character name if you filled it in.

So how do I add this Bookmarklet Cyan?

< -- Ok drag this link.

to your Link bar in your browser. Here is what the link bar looks like in Firefox (my browser of choice):

Firefox LinkBar

Just click on the above link and drag it to the Link Bar. It should create a new button.

Now once you are visiting a page that might be of interest to EQ2-Daily.com’s reader just click on the button and this little window will pop up:

Link Window

The title and url should already be filled in. If you want to enter your character name for us to use, enter it in the third box (Originator). Then just hit ‘Enter’ or click the Submit button.

We have pretty good methods of finding current news and links on the net about EQ2, but we can’t find everything, especially the really great reference posts in some of the smaller forums. This might be a way for us to find some of those links that are more related to specific classes and news from class/guild specific websites that we just don’t have the resources to look at.

If you, as a reader, think the content is informative and current (and of course about EQ2), then feel free to submit it. We can’t guarantee we will use it, but odds are we probably will.

Thanks,
-Cyan

Show 13 - Collecting Selected Poems of an EQ2 Podcast (12.13.2005)

Bloged in EQ2-Daily EQ2 Podcast Anouncement, EQ2-Daily Updates, Uncategorized by Administrator Wednesday December 14, 2005

Podcast 13 is now live.


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In this podcast we discuss:

  1. New Steeds
  2. Rewards for Lvl 40 Guilds
  3. Quest Icons Above NPC Heads
  4. 90 Day Bonus for Owning DOF
  5. Summoned Pet Updates
  6. Provisioner Fixes/Updates for 50+ Recipes
    LU #17 Master Rate Boinked for a day?
    New Expansion? Kingdom of Sky?

Expansion Information in Newsletter (Blackguard)
Called Kingdom of Sky?

    Great EQ2 Lore Site we talked about:

History of Norrath by Lumena Naktame
Info about the Wyrmsteel Quests (Merged Tradeskilling/Adventuring Quest)

    Rot’s Interviews

Official Forums: Shadowknight Interview for EQ2 Podcast
Official Forums: Paladin Interview for EQ2 Podcast

EQ2-Daily Post on Shadowknight/Paladin

This Podcast is dedicated to:

Johnny 5
Johnny 5. Los Locos Kick your ass, Los Locos kick your face, Los Locos Kick Your Balls Into Outer Space.

Please Note: The Podcast uses explicit language and discusses alcohol. If either of these two things offend you, don’t listen to it. Because we love both explicit language and alcohol. No, I’m serious. We really love alcohol…. Like, we would marry it if possible.


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Inspect that MMOSpam-bot. Report it.

Bloged in MMORPG Thoughts, Uncategorized by Administrator Tuesday December 6, 2005

I have been playing MMORPG’s for about 10 years. I can honestly say that I have never received a solicitation via an in game chat or mail system within that 10 years. That is why this post by Ed Castronova on TerraNova got me thinking about how susceptable MMORPG’s might be to spam.

It is bound to happen. Spammers have infiltrated every part of our lives to this point, from email, to cell phones (both SMS and sales calls), to your physical mailbox (no counting how much shit I get in the mail), to your home phone. Sometimes it is easier just to white list everything and don’t answer a number unless you know who it is. I love Vonage for that simple reason. I don’t answer my phone. I let it hit the messages if it is a number I don’t know.

It is bad that we have to live with it all, but I think it would be an extra miserable experience inside an MMO. I say this because it ruins the major aspect of the game.

The Immersion.

There is nothing that will kill the immersion factor of a game faster than an advertisement selling something in real world dollars (this also applies to “code authorities” who advertise real world products or service in a game but that is for another post). I know for people who don’t play MMORPG’s this probably sounds like something that people who play MMORPG’s (and other online games) should just deal with. Well, it has the ability for me personally, to actually ruin a game.

The scary part is that this is just now becoming something that is feasible, both financially, and to a point technologically, to companies. The total MMORPG player base has increased exponentially in the last 8 years, with that comes a.) more people playing a certain game (that might have the potential to purchase in game currency using real world cash) and b.) As games get more popular, more people will try to figure out third party APIs to hack the games, thus making the availability of a programming interface to a game more susceptible to scrupulous people trying to write code to create mmospam-bots.

These bots would harvest player information using multiple methods (for EQ2 what comes to mind is just doing /who commands in a zone to see who is online to send tells too, or crawling eq2players.com for an x day period looking for people who have advanced their character and sending them in game mail) and distribute advertisements via communication channels in a game.

Minus the post-infringement reports to the devs of this (assuming it is against the EULA), I don’t really know if game developers could fight this on a massive scale. My thoughts on a way to combat this via in-game developments would be to apply the following to a MMORPG (specifically eq2):

a.) Recognize and Log all URLs that pass through the in-game tell and or mail system (reg. expression, whatever to find) . Watch for alerts for x number of tells in a row using URLs in chat or mail.
b.) Cap how many in-game tells/mailing can go out within a certain period of time.
c.) Have an easy to use reporting mechanism that customer service can readily check in an instant after a user base submission of a mmospam-botter sighting.

The real issue here is this; if the price of paying for a disposable account is worth the profit that might come from an in-game currency seller and minimizing the profit that can be attained. The weapon that a dev team would have would be the cost at which an account could be obtained and also paid for per month to have available to send the spam.

Right now I don’t see the profits from selling the gold/plat in game for EQ2 to be worth the cost of creating and spamming via a mmospam-bot. The game company has the fact that in-game currency selling companies have already established a fierce marketplace (in which they are battling with prices) on their side.

Let us hope as players it stays that way.

-Cyan

Show 12 - Collecting Fern Leaves of an EQ2 Podcast (11.30.2005)

Bloged in EQ2-Daily EQ2 Podcast Anouncement, EQ2-Daily Updates, Uncategorized by Administrator Thursday December 1, 2005

Podcast 12 is now live.


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In this podcast we discuss:

  1. Spirit Shard Removal
  2. Vet Rewards -> Field Repair Kits
  3. Stuns/Stifles against Epic Mobs
  4. Enchanter DeNerfs for Raids?
  5. Better Drop Rates on Master/Adept I (s)
  6. Hotkey Icon Size Changes / UI Changes
  7. Still Nerfing Splitpaw
  8. NPC Tags
    EQ2 Guides

EQ2 Guide Application

    Queen Antonia in Stuff

Anna Wainscott in Stuff Magazine


Blackguard’s Interview on EQ2 Day Online Gaming Radio

    Rot’s Interviews

Official Forums: Troubador Interview for EQ2 Podcast
Official Forums: Dirge Interview for EQ2 Podcast

EQ2-Daily Post on Troubador/Dirges

This Podcast is dedicated to:

Johnny Lawrence
Johnny Lawrence. Who can’t put shit in a body bag.

(In all seriousness R.I.P. Kesuke Miyagi, In a wierd way you actually taught my generation a lot.)

Please Note: The Podcast uses explicit language and discusses alcohol. If either of these two things offend you, don’t listen to it. Because we love both explicit language and alcohol. No, I’m serious. We really love alcohol…. Like, we would marry it if possible.


Download The Show Here
    Subscribe to this Podcast.    Subscribe
via Itunes.

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